PLATINUM DONALD
lvl
76
8
Maxed
7
PLATINUM DONALD
Power: 1,066
HERO; SUPPORT; DOWNTOWN; PLATINUM; DOWNTOWN HERO; THE SENSATIONAL SIX; DUCKS; MICKEY AND FRIENDS
Offense:
2,598
2,598
Defense:
1,026
1,026
Health:
23,385
23,385
Recovery:
1,772
1,772
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
159
159
Potency:
36.00%
36.00%
Tenacity:
27.00%
27.00%
Precision:
22.00%
22.00%
Evasion:
10.00%
10.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
PINEAPPLE PUNCH
Deal 3,118 damage to target opponent.
20% chance to inflict [SLOW] on the target opponent.
20% chance to inflict [SLOW] on the target opponent.
LVL 3
SPECIAL
BREATHE, JUST BREATHE.
Restore 2,020 health to each teammate. If a Platinum or Sensational Six teammate's health is below 10% then restore an additional 15% Health to those teammates.
Cleanse 1 harmful effect and grant 2 [HARMFUL IMMUNITY] to all Platinum and Sensational Six teammates.
Cleanse 1 harmful effect and grant 2 [HARMFUL IMMUNITY] to all Platinum and Sensational Six teammates.
LVL 2
SPECIAL
SHIVER ME TIMBERS!
Deal 2,449 damage to all opponents and inflict [SHOCKED] for 2 turns to 2 opponents with highest current health and 40% chance to inflict [SHOCKED] to 2 other random opponents. 30% chance to inflict [SLOW] on 2 opponents with the highest Attack stat.
Chance to inflict [SLOW] will increase by 3% per available Platinum character in the squad.
Chance to inflict [SLOW] will increase by 3% per available Platinum character in the squad.
LVL 1
PASSIVE
DROP OF A HAT
When a teammate's Helpful effects are Purged or Stolen or Flipped 30% chance to inflict [HELPFUL IMMUNITY] to all opponents for 2 turns. It is guaranteed if the Helpful effects are Purged or Stolen or Flipped from a Platinum character.
LVL 1
PASSIVE
AW, PHOOEY!
On turn start if Platinum or Sensational Six teammates Health is below 40% then grant them [STEALTH] for 1 turn and 1 [CONTINUOUS HEALING] restoring 975 health over 2 turns.
If the Platinum or Sensational Six teammates health is above 60% then grant them [CRIT CHANCE UP] for 1 turn and [DEFENSE UP] for 1 turn.
If the Platinum or Sensational Six teammates health is above 60% then grant them [CRIT CHANCE UP] for 1 turn and [DEFENSE UP] for 1 turn.
Full Gear List
922,000
240
180
300
360
300
600
80
120
360
270
80
40
90
210
180
345
200
150
50
376,500
120
90
150
180
150
300
40
60
180
135
40
20
45
Gear Tier 10
545,500
120
90
150
180
150
300
210
180
345
200
150
40
60
180
135
40
50
20
45